Pillars of Eternity

Project Eternity Social Round-up

While we wait for this week’s update, I thought some of our readers might be interested in reading a round-up of the info on the project that’s been made available by devs through social networks and their official forums. I’d…

Chris Avellone Podcast Interview

The folks at Video Game Sophistry have recently talked with Chris Avellone on subjects such as his new “human stretch goal” role in campaigns such as Wasteland 2 and Torment: Tides of Numenera, Project Eternity, South Park: The Stick of…

Project Eternity Post-funding Update #51

A new update has gone live for the Project Eternity Kickstarter, detailing the work the team at Obsidian is preparing for the second prototype and showing a few concepts, including a 3d model of a monster. Snip ahead: After the…

Project Eternity Post-funding Update #50: FAQ

For the 50th Project Eternity Kickstarter update, the merry folk at Obsidian Entertainment have decided to put together a FAQ with most of the info released so far, rounded up in a way that is digestible to newcomers. There’s also…

Chris Avellone Interview

Chris Avellone has been working on a lot of games lately, both at Obsidian and at inXile. How does the near-legendary RPG writer handle all these tasks at once? GamesIndustry.biz sat down with Chris to ask him just that. As…

Chris Avellone Interview

GamesIndustry is offering an interview with Obsidian’s Chris Avellone, focusing mostly on the Kickstarter projects he’s been working or started working on recently, Wasteland 2, Project Eternity and Torment: Tides of Numenera. Here’s a snip: Q: Is it difficult to…

Chris Avellone Interview

Rock, Paper, Shotgun managed to corner the one-and-only Chris Avellone for a lengthy interview about a range of topics regarding a variety of role-playing games he has contributed to, including Alpha Protocol, Star Wars: KotOR II, Wasteland 2, Project Eternity,…

Project Eternity Post-funding Update #48

The post-funding update we get this week for Project Eternity isn’t particularly meaty, but still offers a continuation of Chris Avellone’s Arcanum Let’s Play and a FAQ on the documentary the game is getting. Here’s a snip: We’ve been working…