Pillars of Eternity

Project Eternity Post-funding Update #58: Crafting

Assuming you survive the sight of the photoshopped image at the beginning of the latest post-funding update for Project Eternity, you’ll be treated to a write-up on the nitty-gritty of Obsidian’s implementation of crafting and item durability in the title.…

Chris Avellone Interview

I have to assume it’s “Anon” from Anonymous of Holland who conducted this recent interview with Obsidian Entertainment’s Chris Avellone, in which the veteran designer tackles questions about Project Eternity’s mega dungeon, the opportunities afforded to him during the creation…

Project Eternity Interview

The one and only Chris Avellone from Obsidian Entertainment has addressed a fistful of new questions about their Kickstarted RPG Project Eternity, and the answers come to us this evening courtesy of the editors at Strategy Informer. Strategy Informer: Is there anything…

Project Eternity Screenshots

While project director J.E. Sawyer noted that they’re still very much WIP and were never meant to go online, it still would be a crime to not bring these Project Eternity screenshots from GameStar to our audience’s attention. Aside from…

Project Eternity Post-funding Update #57: Animats

In the fifty-seventh update to hit the Project Eternity Kickstarter page, producer Brandon Adler introduces himself, shares some information and artwork for the bronze-armored animats, offers a promise of additional Arcanum playthrough videos, and more. I worked at Obsidian previously…

Chris Avellone Talks Project Eternity at Rezzed

Aside from offering his contributions to various panels including subjects such as business models in PC gaming and storytelling in videogames, Chris Avellone also gave a 45-minute-long talk at Rezzed about Obsidian Entertainment’s Kickstarted Project Eternity. During the talk Chris…

Chris Avellone Talks Project Eternity at Rezzed

Aside from offering his contributions to various panels including subjects such as business models in PC gaming and storytelling in videogames, Chris Avellone also gave a 45-minute-long talk at Rezzed about Obsidian Entertainment’s Kickstarted Project Eternity. During the talk Chris…

PC Game Development Roundtable Discussion Video

Eurogamer is hosting a nearly 50-minute video from this weekend’s Rezzed event featuring a roundtable discussion between Obsidian Entertainment’s Chris Avellone, Funcom’s Ragnar Tornquist, and other PC game designers discussing the topic of “how new business models can improve PC…