Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Hundreds of EverQuest Cheaters Banned

Sony’s official EverQuest Live website has been updated with the following announcement: Over the last few days there has been a growing community concern about possible cheating, exploiting and platinum duplication. Rumors and speculation have begun to run rampant, and…

Ultima X: Odyssey Updated Info

Jon “Calandryll” Hanna stopped by our forums again to post about some new information available on the Ultima X: Odyssey website and to elaborate on the new screenshots. A snippet: -As you can see, we now have two-handed weapon animations…

BioWare Is Moving!

Straight from my inbox: Please be advised that all BioWare online services will be unavailable for a 24-hour period starting 6am Friday, December 12th 2003 (MT) and ending 6am Saturday, December 13th 2003 (MT). What Does This Mean? During this…

Horizons: Empire of Istaria Preview

EGCore has put together a preview of Horizons: Empire of Istaria, Artifact’s MMORPG that will be on store shelves any day now. Check it out: Overall, on my first few levels and adventures in Horizons I would have to say…

Wish Pathfinding Video and Q&A

IGN’s Wish Vault has conducted a fairly lengthy Q&A with PathEngine’s Thomas Young, asking the pathfinding expert several questions about his work on Mutable Realms’ upcoming MMORPG, Wish. Check it out: Q: Besides Wish, what other projects have you worked…

Hordes of the Underdark Reviews

Three more reviews for BioWare’s recently released Hordes of the Underdark expansion have surfaced. The first is at GameSpy with an overall score of 4/5: Hordes of the Underdark takes Neverwinter Nights to new heights. It’s an incredible single-player adventure…

BioWare Wednesday

BioWare’s official website has been updated with the following: This week we reveal 2 more Hordes creatures – the Prismatic Dragon, and Deep Rothe. Part 5 of Deekin’s Big Adventure has been posted, as well as Deafening Clang, a new…

SpellForce Interview, Part One

RPGVault has conducted an interview with Volker Wertich, team leader for the RTS/RPG hybrid SpellForce. A snippet to follow: Q: What are the other things you’ve incorporated into SpellForce that fall under the broad umbrella of RPG elements? A: Your…

Camelot Patch Notes

Straight from the Camelot Herald: =================================== Dark Age of Camelot Version 1.67c Test Release Notes December 10, 2003 =================================== NEW THINGS AND BUG FIXES – Necromancers who are shapechanged no longer lose the shapechange when summoning a shade. – Spells…

DAoC Frontiers Revealed

Mythic Entertainment’s Matt Firor stopped by the Camelot Herald to shed some light on the upcoming free RvR expansion they’re working on entitled “Frontiers.” Here’s a list of their three design goals: – Make RvR combat more accessible finding battles…