Starfield

5.5/10
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Starfield Review – A Massive Mess, If You Can Play It

Starfield is a flawed game, but an incredible one. For everything is does right, there are other things that make it boring or uninteresting. With mods, it can be made amazing, but at base, it's a bit of a mess (albeit fun). However, the lack of accessibility options is egregious, making this much-hyped game unplayable for millions.

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Starfield Release Date and Showcase Announced

Starfield has been pushed back once again, but we finally have a new release date: September 6th. Bethesda announced the new date today, along with the date of the game’s long-awaited Developer Direct showcase, which will follow Microsoft’s Xbox Games…

Most Anticipated RPGs of 2023

Barring any huge delays, 2023 should be a good year for RPG enthusiasts on account of numerous notable and highly-anticipated roleplaying titles that are scheduled to go live, or at the very least leave early access, throughout it. As such,…

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Starfield’s Enemies Might Not Be Level Scaled

In an interview last month with Lex Fridman, Todd Howard revealed that the star systems in Starfield will have level recommendations. This has many implications for how the game will be structured; and also, reveals a departure from long-standing mechanics…

Starfield – Will Shen Q&A

Will Shen, the lead quest designer on Bethesda’s upcoming sci-fi RPG Starfield, answers a series of community question in the latest episode of the promotional Constellation Questions web series. If you wouldn’t mind knowing more about Starfield’s approach to randomized…

Todd Howard Podcast Interview

While undoubtedly a busy man, Bethesda’s game director and executive producer Todd Howard recently spent a few hours being interviewed by one Lex Fridman as part of the latter’s podcast. As you might expect from such a massive interview, it…

Starfield – Todd Howard Q&A

If you’d like to learn a thing or two about Bethesda’s sci-fi RPG Starfield ahead of its planned 2023 release, you can now check out a video Q&A with Todd Howard where he talks about the inspirations behind the game,…