The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim Reviews

The Elder Scrolls V: Skyrim by Bethesda has been a hugely anticipated title, so it’s unsurprising that the open-world action-RPG set in Tamriel’s northernmost province receives so many reviews, all enthusiastic in tone, while also noting mostly the same flaws,…

Skyrim, or How Not to Make a PC Game

Spurred by the console-friendly interface that was retained in the PC version of The Elder Scrolls V: Skyrim, Mr. Schwarz has taken to his Gamasutra blog to vent some frustration over the game’s UI. I share many of the same…

The Elder Scrolls V: Skyrim v1.1 Patch Released

It looks to me like the patch was rolled into the launch version of The Elder Scrolls V: Skyrim (particularly because it doesn’t show on Steam’s product updates page), but it’s still worth mentioning that Bethesda has released the promised…

The Elder Scrolls V: Skyrim Reviews

The flood of reviews for Bethesda’s The Elder Scrolls V: Skyrim seems endless so far, and we have rounded up another meaty batch of them for you to read, with scores and opinions not dissimilar from the ones we have…

The Elder Scrolls V: Skyrim Reviews

With its release slated for tomorrow, today the first batch of reviews for Bethesda’s highly anticipated fifth installment in The Elder Scrolls franchise Skyrim has been released, and it’s predictably made of enthusiastic ones, although it’s worth noting that early…

The Elder Scrolls V: Skyrim Interview

Joystiq has an article-style interview with Bethesda’s VP of PR and Marketing Pete Hines, on subjects such as the Elder Scrolls franchise’s success, developing on PC, football and more. Here’s a snip: “Good games are good games,” said Hines, “so…

A Bluffer’s Guide to The Elder Scrolls

Because he’s never played an Elder Scrolls game other than Oblivion, one of GameSpot’s editors has put together this eight-minute “Bluffer’s Guide to The Elder Scrolls” video that serves as both a retrospective for the series and a window into…

The Elder Scrolls V: Skyrim Interview

Wired gets some comments from Todd Howard on the Radiant Quest system, and how Skyrim’s procedurally generated quests means there’s technically “infinite” quests. (The vibe of the game is that it’s something that you can play forever,) Howard said. The game’s…