The Elder Scrolls V: Skyrim

Best RPGs of the Decade – WCCFTech List

A few days back, we got an opportunity to check out WCCFTech’s list of 2019’s best RPGs. And now, what with a good deal of people treating 2020 as the start of a new decade, we can follow that up…

PC Gamer’s Best RPGs of All Time

The editors over at PC Gamer have recently put together an updated list of what they consider to be the best RPGs of all time. While by no means exhaustive, the list does feature plenty of RPGs of all shapes…

Todd Howard on IGN Unfiltered

Todd Howard, Bethesda Game Studios’ director and one of the most recognizable video game developers on the planet, participated in the latest installment of IGN Unfiltered, a monthly video interview show. As a result, we can now check out roughly…

The Elder Scrolls Retrospective – 25 Years in Tamriel

In order to celebrate the 25th anniversary of The Elder Scrolls series, Bethesda has already ran a series of promotional sales and giveaways. But now we can also check out a special retrospective video filled with developer stories, community showcases,…

The Elder Scrolls – Major Events in the Timeline

Whenever people praise Bethesda’s The Elder Scrolls series, they never fail to mention its worldbuilding and lore. If you’re one of those people, or if you’re simply curious about the fictional history behind these games, you may be interested in…

The Best RPGs to Play on PC Today

If you’ve just finished a role-playing experience on PC and are looking for something new to play, you might want to give this article on TechRadar a whirl, as it dives into twelve semi-recent RPGs and summarizes why they are…

The History of Bethesda Game Studios Video Documentary

Whether or not you’re a fan of Bethesda Game Studios and their style of open-world RPG, it’s hard to argue the studio’s impact on the video game industry, and especially its RPG-themed corner, what with them having the rights to…

Josh Sawyer on the RPG Genre Evolution

Personally, I’ve never been able to find a lot of merit in Josh Sawyer’s game design ideas and philosophies. His desire to eradicate degenerate gameplay and create a balanced experience in the process is antithetical to my idea of a…