Gaming News

Icewind Dale: ToEE Total Conversion Mod in Open Beta

In case you ever wanted to know what would happen if Infinity Engine games were truly turn-based, and possibly looked a whole lot like Troika Games’ The Temple of Elemental Evil, you’re in luck. You can now play through the…

Zodiac and the Marauders of Sol Development Update #1

Now that the holidays are behind us, Basilisk Games has treated us to the first development update for their upcoming sci-fi shooter/adventure/RPG hybrid, Zodiac and the Marauders of Sol. Unfortunately, there isn’t much to glean from the post, but it’s…

Age of Pirates 2: City of Abandoned Ships Released on GOG

Back in April of last year, we reported on the availability of Age of Pirates: Caribbean Tales (aka Sea Dogs: Caribbean Tales) on CD Projekt’s GOG.com service, and now they’ve followed that release up with its sequel, Age of Pirates…

Deus Ex: Mankind Divided v1.12 Patch Released

Deus Ex: Mankind Divided has received a new patch on Steam that is supposed to fix a number of gamebreaking issues, as well as some minor fluff. Wary of unforeseen complications, developers have made the previous version of the game…

Conan Exiles “Building in the World of Conan” Video

In further anticipation of the game’s January 31st release on Steam Early Access, Funcom treated us to a new “Building in the World of Conan” video for Conan Exiles earlier today. In it, creative director Joel Bylos and lead designer…

Richard Garriott’s Memoir Excerpt

Richard Garriott, creator of Ultima and space enthusiast, is having his memoir Explore/Create: My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark published. The memoir goes on sale on January 10, 2017, but for now you can read a…

Landmark MMORPG to be shut down on February 21st

Continuing the sad trend of recent MMORPG cancellations, sandbox construction game Landmark is due to be shut down next month. Landmark, developed alongside the cancelled EverQuest Next, offered players the chance to build their own worlds using the same tools…

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Ubisoft and Open World Design

Open world game design is difficult. I won’t pretend it isn’t. But Ubisoft (and several other publishers) seem to be missing the point entirely. In the past I have enjoyed Ubisoft games immensely. Looking back on their past creations it’s…

Unknown Realm: The Siege Perilous Updates #7-8

With slightly less than a fortnight left in the Kickstarter campaign, Unknown Realms: The Siege Perilous has received a couple of updates. Update #7 answers several of the common backer questions regarding the game’s length and the Commodore 64 version.…