Fallout: New Vegas

Chris Avellone Interview

PC Authority is offering an article-style interview with Obsidian’s chief creative officer Chris Avellone, who’s currently busy wrapping up his work on Wasteland 2 and working on Project Eternity. Here’s a snip: (I far prefer how Journey handled the storytelling,)…

Chris Avellone Video Interview

The folks managed to catch up with Obsidian Entertainment’s Chris Avellone during the Game Connect Asia Pacific conference for an eight-minute video interview about his game development history (briefly), the recent progress that’s been made on Wasteland 2, how excited…

Skyrim One Year On: Why Fallout New Vegas is Better

To start the new year off on a controversial note, there’s a two-page feature over at Cinelinx that attempts to point out why Obsidian’s Fallout: New Vegas is a better game than Bethesda’s The Elder Scrolls V: Skyrim (and Fallout…

Developing Locations and Characters in Fallout: New Vegas

The always-forthcoming Josh Sawyer has recorded a seventeen-minute response on YouTube to a fan’s questions regarding the processes he and the team at Obsidian Entertainment utilized when developing the locations and characters in Fallout: New Vegas. A great watch and…

Chris Avellone Interview

Gamasutra is offering a four-page-long chat with Obsidian’s creative director Chris Avellone, on subjects such as crowdfunding, Project Eternity, Planescape: Torment, Fallout: New Vegas and writing in videogames in general. In other words, the usual subjects. Here’s a snip: I’ve…

Chris Avellone Interview

Koobismo is offering a one-hour long audio interview with Obsidian’s creative director Chris Avellone, which, despite various audio niggles, touches on an interesting array of subjects, ranging from the recent Project Eternity Kickstarter, to the differences between Obsidian and Interplay,…

J.E. Sawyer Video Interview

The latest episode of Matt Chat once again features Obsidian Entertainment’s J.E. Sawyer (see the earlier episode here) in the hotseat. Matt Barton asks Sawyer’s opinion on Fallout 3 before going on to discuss some of the titles he has worked…

Obsidian Entertainment Artist Interview

In this interesting piece from The Penny Arcade Report, Obsidian Entertainment’s veteran artist Brian Menze comments some pieces of concept art and artwork chosen by editor-in-chief Ben Kuchera, describing the thought process behind them and the kind of work that…