Fallout 3

Todd Howard Interview

The folks at EDGE have published a very interesting – albeit brief – interview with Bethesda’s Todd Howard, which, among other things, touches upon whether or not The Elder Scrolls V: Skyrim will present some of Morrowind’s “idiosyncratic otherness”, whether…

How to Survive the Fallout Apocalypse

1UP has put together an article in which they wonder how accurate the portrayal of a post-nuclear wasteland is in the Fallout series – minus the super mutants and deathclaws, we assume – with the help of Dr. Curtis Miyamoto,…

IGN’s Top 100 Modern Video Games

IGN has put together a top 100 of modern video games, where modern means “current generation”. The list is, as any other of its kind, very debatable, but the fair number of titles within the scope of our coverage makes…

IGN’s Top 25 Xbox 360 Games

While lists of this kind must be introduced with a huge disclaimer that notes how highly subjective and debatable they are, IGN’s Top 25 of Xbox 360 games is still notable, if nothing else, for including a good number of…

Inventory Management: RPG’s Dead Weight

In one of his Soapbox video features, G4TV’s Adam Sessler discusses encumbrance/inventory management mechanics in RPGs, using The Witcher 2, Fallout 3, and Fallout: New Vegas as examples. While the analysis may have been more in-depth it’s still a good…

Fallout Modder Interview: Timeslip

No Mutants Allowed has kicked off a series of interviews with noteworthy Fallout modders, starting with Timeslip, who has done some indepth work on the Fallout 2 engine and made the mod manager for Fallout 3, as well as non-Fallout…

The Lost Art of the Video Game Manual

Jonathan Deesing penned a blog post for G4TV titled “The Lost Art of the Video Game Manual”, in which he writes about the death of game manuals, and how they went from artfully written providers of backstory and instructions to…

Bethesda Game Studios Interview: Brett Douville

Bethesda Softworks programmer Brett Douville is the latest employee to be spotlighted in another one of the company’s in-house interviews over at the Beth Blog. We don’t learn much about his role on Skyrim, but there’s plenty of background information…