Fallout 3

Tim Cain Retrospective Interview

RPG Codex continues its recent string of retrospective interviews, this time presenting a sit-down with legendary RPG designer Tim Cain. Cain, who is most well known for contributing to the original Fallout back at Black Isle Studios, and later moving…

The Elder Scrolls and Fallout Toys Becoming a Reality

Those of you who have been waiting for a chance to get your hands on some Khajiit, Argonian, or Brotherhood of Steel action figures are in luck, as Bethesda Softworks and Symbiote Studios have announced plans to debut a line…

Todd Howard Video Interview

I have to confess I’m not really familiar with Wil Wheaton’s work, but it seems like his name is pretty popular among the geek crowd, so I suspect that the fact that he has been able to interview Bethesda’s Todd…

Rewriting History: Three Game Endings That Changed

BioWare has been taking a lot of flak over Mass Effect 3’s ending (Kotaku called it “damn terrible” and there’s even a “Retake Mass Effect” charity campaign that has raised $53,000 to date), with many gamers calling for it to…

10 Series That Changed Beyond Recognition

IGN has penned up a list of gaming franchises/series that changed beyond recognition, which includes four franchises we have been covering for years: Fallout, Syndicate, X-COM, and Warcraft (in its World of Warcraft version). While IGN argues that the series…

J.E. Sawyer on Fallout Weapons and Weapon Skills

Obsidian Entertainment designer Josh Sawyer has taken to his personal blog to spell out the reasons why he continues to dislike the way weapons and weapon skills are set up in the Fallout series (starting with the original up through…

Bethesda Tribute to Adam Adamowicz

You may recall the sad news last week that Fallout 3, Oblivion, and Skyrim concept artist Adam Adamowicz had lost his battle with cancer, and that’s prompted Bethesda to put together a tribute to the talented man that features a…