Fable III

Fable III Merchandise and Dragging Feedback Wanted

A couple of new posts to the Fable III facebook page and Lionhead blog are requesting feedback from the community on what we’d like to see for future merchandise and what we think of the game’s new “dragging” feature. To…

Fable III Preview

It’s time to chalk up another Microsoft X10-based preview of Fable III, and this time it’s coming to us via Game Revolution. A little something to get you started: The demo first showed an example with the main character scolding…

Fable III Interview

Another interview with Peter Molyneux has come out of Microsoft’s X10 event, and this time it’s over at CVG. Fable III and its collection of gameplay alterations are the primary topics, as expected: Do you think you’ve removed the ‘RPG’…

Fable III Video Interview

GameTrailers has uploaded a four-minute interview they did with Lionhead’s Peter Molyneux about Fable III during the recent Microsoft X10 press event. Topics include passing judgment, the new touch mechanic, “radical” changes being made to the combat system, when we…

Fable III RPG Mechanic Analysis

We’ve already posted about 1UP’s recent Fable III preview, but now the site has added an entry to their RPG blog that analyzes Molyneux’s decision to remove a few RPG mechanic staples from the sequel. Long before we can came…

Fable III Preview

The editors over at GameDaily have slapped up their own preview of Fable III based on what was shown during Microsoft’s X10 event in San Francisco. A couple of paragraphs to follow: Not only is your character defined by your…

Fable III Preview

Yet another preview of Lionhead Studios’ Fable sequel has materialized from Microsoft’s X10 event, and this time it comes to us from SmashPad: Probably one of the biggest aspects revealed is how Fable III will still take place in the…

Fable III Video Interview

GameInformer has kicked up a nearly ten-minute interview that they conducted with Fable III lead designer Peter Molyneux during the recent Microsoft X10 event.  Topics include the changes they’re making to character progression, why leveling up is like going back…

Fable III Previews

The torrent of Fable III coverage coming out of Microsoft’s X10 event continues with the addition of four more hands-on previews for the RPG-turned-action/adventure sequel. CVG thinks that Fable II was too complex: Fable III is still instantly recognisable as a…

Fable III Media

With previews rolling in, official PR also brings us a screenshot and the first in a series of developer diary videos. View the screenshots over on CVG and enjoy the dev diary, which includes the first public footage of Fable…