Eschalon: Book I

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Bestiary – Eschalon: Book I

Eschalon: Book I includes several types of enemies for you to battle, from common bandits and goblins to the more unusual Noximanders and Dimensional Eyes. Please use our creature database to learn more about these enemies, including where to find…

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Locations – Eschalon: Book I

The world of Eschalon: Book I is divided up into a grid of individual maps, which form together to create the island of Thaermore. These maps contain towns, forests, and deserts — and even a few crypts and dungeons. Please…

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Walkthrough – Eschalon: Book I

Eschalon: Book I comes with a collection of main quests and side quests. None of these quests have names, so we’ve labeled them using the main objective for main quests and the quest-giver for side quests. Please use the links…

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Skills – Eschalon: Book I

During character creation, you’re allowed to pick one or more Skills for your character, and even increase your rank in them. You can also gain and improve Skills during the course of the game. Skills will help you in many…

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Classes – Eschalon: Book I

During character creation, you’re allowed to choose a Class for your character. This choice represents your intended play style in the game, and it gives you an appropriate skill for that style, but it doesn’t restrict you in any way.…

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Axioms – Eschalon: Book I

During character creation, you’re allowed to pick an Axiom for your character, which generally represents your life philosophy. This choice gives balanced pluses and minuses, and may influence how characters in the game react to you. The five possible Axioms…