Baldur's Gate II

History of Awesome: Baldur’s Gate

The latest entry to IGN’s “History of Awesome” video series spends a full five-and-a-half minutes on Baldur’s Gate, BioWare’s debut CRPG that blazed the trail for something of a role-playing video game renaissance and is responsible for laying the foundation…

Why BioWare’s Games Inspire a Unique Kind of Fandom

The editors at PC Gamer have editorialized about the fervent fanbase that BioWare enjoys due to the studio’s story-crafting abilities, the interactivity they present in each of their titles, their inclusion of homosexual romances, and their focus on character customization.…

Baldur’s Gate: Siege of Dragonspear Announced

The countdown has ended on the official Baldur’s Gate website, leading us to Beamdog’s unveiling of “Adventure Y” – an all-new, 25-hour expansion pack for Baldur’s Gate: Enhanced Edition entitled Siege of Dragonspear. There’s an interview with Beamdog’s Trent Oster…

Playing Roles: The Etymology of RPGs, Part Two

Continuing on from the first segment of his historical CRPG piece, TechRaptor’s Robert Grosso has brought us part two of “Playing Roles: The Etymology of RPGs”, which treads into development territory spanning the late 1980s to the early 2000s. Reading…

An Argument Against Real-time With Pause Combat

Jody Macgregor has written another column for PC Gamer, in which he takes issue with the usage of real-time with pause combat systems in RPGs, and argues that developers should always rather go with turn-based or full real-time. A snippet:…

Baldur’s Gate “Adventure Y” Interview

There’s a brief article-and-video interview with Beamdog’s Trent Oster on the Edmonton Journal, where we hear a bit about the success they’ve enjoyed with Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition, in addition to catching a very small mention…

BioWare 2000-2009 Period Interview

RPG Codex has published an interview with ex-BioWare developer Brent Knowles, who was the lead designer on Dragon Age: Origins, with a particular focus on the PC-focused titles BioWare published during the first decade of the 21st century. There’s a…

Baldur’s Gate Retrospective

RPGWatch’s Emma Yorke has penned a retrospective article on the first Baldur’s Gate title for RPGWatch, in which she likens the impact the title had on role-playing title with Nirvana’s disruptive influence on rock music. A snippet: The strangest part…