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Elemental: Fallen Enchantress Reviews

We have rounded up a couple of new reviews for Stardock’s latest, Elemental: Fallen Enchantress, and they both seem to offer words of praise for the title. The Escapist, 4 Elemental: Fallen Enchantress engenders a feeling of real accomplishment, without…

Antharion Interview

True PC Gaming is offering an interview with Orphic Software’s Ari Rae-Silver, focusing on the potentially Kickstarter-funded RPG Antharion. Here’s a snip: Some devs admitted their games were too hard upon release because they became experts as they developed the…

Neverwinter Interview

The folks at MMORPG.com have sent a bevy of questions on Neverwinter to developer Cryptic, and now have published the answers in a Q&A format. If you’re interested in the D&D-based MMORPG, this is a recommended read. Here’s on user…

Kevin D. Saunders Social Interview

Ex-Obsidian designer Kevin D. Saunders is the latest to join the Q&A-driven social network Formspring, following J.E. Sawyer and George Ziets among others, and has already started answering questions on his past work. Here’s on Neverwinter Nights 2’s expansion Mask…

Jeff Vogel on What Makes Choices Interesting

Inspired by his Q&A session at PAX Prime’s indie RPG-focused panel, Jeff Vogel has penned a blog post on what makes choices interesting. Spiderweb’s designer has three simple rules: 1. The options need to be clear. The player needs to…

Project Eternity Interview

GameRanx has an interview with Project Eternity designer and Obsidian/Black Isle veteran Chris Avellone, focusing mostly on Obsidian’s crowdfunded Infinity Engine-inspired project. In the interview Chris tackles a variety of subjects, including dialogue mechanics, pacing, ever-discussed NPC romances, emergent behaviors…

King’s Bounty: Warriors of the North Reviews

We have rounded up a couple of recent reviews for the latest in the King’s Bounty rebooted series, Warriors of the North, which doesn’t seem to revolutionize the formula of titles like The Legend and Armored Princess in any way.…