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Larian’s Swen Vincke on Self-Censorship

After giving some of the press and lan players the chance to get some hands-on time with Divinity: Dragon Commander, Larian Studios’ Swen Vincke discusses some of the game’s arguably controversial elements, and advocates for their existence. Or if you…

Guild Wars 2 Interview

Digital Spy’s Mark Langshaw has chatted with ArenaNet’s lead developer Colin Johanson on the future of their successful MMO sequel Guild Wars 2, which is just now starting to enter in the critical phase for every MMO: the long-term run.…

Chaos Chronicles Dialogue System Blog Update

The folks at Coreplay have penned a brief development blog on Chaos Chronicles’ dialogue system. Like many titles in the same genre, the turn-based indie RPG is going to feature dialogue trees with full lines, unique dialogue options depending on…

Driftmoon Reviews

We have rounded up a few, decidedly positive, reviews for the recently released Driftmoon, an indie top-down RPG from Instant Kingdom. I-Luv-Games, 9 It’s easy for me to recommend Driftmoon as a purchase. It has a fun story, loads of…

The Witcher 3: Wild Hunt Tidbits

Some new details on The Witcher 3: Wild Hunt have emerged from the latest PC Magazine issue from Germany, and they have been rounded up in English by a NeoGAF user. No QTE and a different UI for PC and…

Larian Studios Interview

PCGMedia is offering an interesting interview with Larian’s honcho Swen Vincke that focuses in large parts on his problems with the modern publishing world and the RPG landscape, but also offers some info on the games he’s currently working on…

The Bard’s Tale IV Prototype Footage Arises

After being granted permission to dig through the archives of Mythic Entertainment, the folks over at Ultima Codex managed to unearth an interesting prototype video of a planned Bard’s Tale fourquel. Embedded version below: Despite being in Mythic’s archives, the…