System Shock 2

The RPGs Not Being Announced At E3

Richard Cobbett has penned a new RPG-focused column for Rock, Paper, Shotgun, in which he imagines a number of announcements that won’t be at this E3 for sure. A new System Shock, a Vampire: The Masquerade – Bloodlines x Alpha…

Ahead of its Time: The History of Looking Glass Studios

Polygon has treated us to a thorough history of Looking Glass Studios, taking us through the legendary video game designers who passed through its doors, the revolutionary titles that they worked on, the impact they’ve had on the industry over…

System Shock 2 Postmortem, Resurrected

To help celebrate the 15-year anniversary of the release of Irrational Games’ System Shock 2, Gamasutra has resurrected a postmortem article that was originally written by the game’s AI programmer/project manager Jonathan Chey well before he went on to contribute…

System Shock 2 Available on Linux

I apologize for not posting about this sooner, as the news dates back to April 1st, but I suppose in the sea of April Fools’ jokes it just didn’t catch my eye. Either way, a Linux port of System Shock…

Five Gaming Franchises That Should Live Again

The folks over at Continue Play have rounded up a list of five video game franchises that they’d like to see further installments to, and as it turns out three of them are familiar to role-playing game enthusiasts. I certainly…

Irrational Games Winding Down

The text of this farewell blog post by Irrational Games founder Ken Levine doesn’t necessarily spell the end of the respected video game studio, but it does mean that the veteran designer is moving on to “a smaller, more entrepreneurial…

Paul Neurath Interview

The fine folks over at Night Dive Studios slapped up an interview with design veteran Paul Neurath, whose most important role-playing game contributions include Star Command, Ultima Underworld I and II, System Shock 2, Neverwinter Nights: Shadows of Undrentide (remember,…

Reinstall: System Shock 2

PC Gamer’s Cory Banks has put together a retrospective article on System Shock 2 for the magazine’s “Reinstall” editorial series, and as you might expect it contains a lot of praise for Irrational Games and Looking Glass Studios’ horror FPS…

System Shock 2 Roundtable Interview

After publishing a tease a couple of days ago, IncGamers has finally put online their full roundtable interview with System Shock 2’s Jon Chey and Dorian Hart, respectively project manager and level designer. Here’s a snippet to get you started:…