System Shock 2

Irrational Games Interview

The company’s decision to change its name back to “Irrational Games” seems to be a popular topic, as IGN is next in line to publish an interview with Ken Levine about the circumstances around the decision, the origin of the name itself,…

Irrational Games Interview

Joystiq was able to corner Irrational Games frontman Ken Levine for a Q&A about the company’s recent name change from 2K Boston, their plans for the newly launched website, some of the games they’ve worked on that were never released,…

Irrational Games Website is About Secrets

The countdown has finished and the official Irrational Games website is now live.  A message from Ken Levine outlines what their plans are for the site, and it sounds pretty promising for fans of their RPG hybrids: The Irrational Games…

The Return of Irrational Games

GameInformer brings the good news that 2K Games has finally recognized the value in the “Irrational Games” name. Shedding their 2K Boston renaming, the respected developer is now going by their former title and is about to kick off a…

The History of Survival Horror

IGN has cranked out an extensive nine-page history of survival horror video games, tracking the subgenre from 1982’s Mystery House to 2008’s Dead Space. As expected, Irrational Games’ System Shock 2 gets several paragraphs of exposure too, starting on page…

Playing Favorites: 2K Boston’s Ken Levine

IndustryGamers continues their “playing favorites” feature series by convincing 2K Games’ Ken Levine to offer up his personal list of favorite video games. Among them are Master of Magic, Baldur’s Gate II, Ultima Underworld, and World of Warcraft. Guess which:…

GameSpy’s 25 Favorite PC Games of the ’90s

Several of GameSpy’s editors have contributed to a new feature that counts down their 25 favorite PC games from the 1990’s. Notable mentions include EverQuest, Diablo, The Elder Scrolls II: Daggerfall, Baldur’s Gate, and System Shock 2. When gamers hear…

System Shock Retrospective

Twenty Sided’s Shamus Young took a moment to reflect back upon the two System Shock titles, while also pointing out some of the elements that he feels the classic FPS/RPG series did right and wrong. For me the defining characteristics…

System Shock Retrospective

Resolution Magazine has drummed up another interesting article, this time “resurrecting” Origin and Looking Glass’ 1994 classic, System Shock. The intro: SHODAN’s pretty much immortal, when you think about it. No matter how close she comes to being destroyed, she’ll…

System Shock 2 Retrospective

Rock, Paper, Shotgun has a retrospective article looking back at the making of System Shock 2. Neurath’s offer was incredibly open. Looking Glass had, in developing Thief: The Dark Project, developed their own in-house engine. All of Irrational were experienced…