Hybrid

system shock 2 enemy hybrid

Enemy – Half-Annelids

Attributes: Low Hit Points, low damage, low attack speed, medium movement speed
Weakness: Anti-Personnel Bullets, Anti-Personnel Shotgun Shells, incendiary damage
Common Loot:
Hybrid Organ, Soda, Chips, Juice, Nanites, Bullets and Shells

Strategy: Hybrids are generally slow-moving, and are limited to a melee attack, courtesy of the lead pipes they carry. Although their lack of a ranged attack might suggest that taking them out from a distance is preferable, their low attack speed makes them easy to kill even in close combat. Your best bet is to circle-strafe around them and attack using your Wrench or another melee weapon; chances are you’ll take little to no damage in the process.

The Hybrid, also referred to as the Pipe Hybrid, is the first enemy you’ll encounter in System Shock 2, and one of the least threatening. Hybrids are humans who have been infected by the parasitic Annelids, and mutated into monsters in service of the Many. They make up the majority of enemy resistance on MedSci Deck, and typically appear on every other level, albeit in significantly reduced numbers later into the game. They are fairly easy to dispatch, and are limited to melee attacks.
There are two other variations of Hybrid, the Shotgun Hybrid and Grenade Hybrid. Please see their respective pages for more details.

Share this article:
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments