Ch1 Faranga Island Tristan’s Farm – Risen

This guide will help you navigate Tristan’s farm and the quests around it in Risen’s Chapter 1. It comes with detailed quest descriptions and a handy map.

Chapter 1 Faranga Island Tristan’s Farm Map

risen chapter 1 faranga island tristans farm map
  1. Thomas
  2. Tristan
  3. Tellur, Henson
  4. Wolves’ cave
  5. Bridge
  6. Crossroads
  7. Way to the monastery
  8. Ravine to the back city entrance

Chapter 1 Faranga Island Tristan’s Farm Quests

Overview

Tristan’s farm, even though it’s working for the mages, won’t attack you on sight or violently take you to the monastery. Instead, there are several quests to be done here early in the game.


Help Thomas in the Fields

Thomas (#1) can be found working in the fields on Tristan’s farm. He’ll comment on your bravery, as not a lot of non-Inquisition people travel around freely, due to fear of being caught. During your conversation, he’ll tell you useful information about the farm, and that the other farmer, Tellur, always seems to do better at harvesting than him. This starts this quest, along with Grain Harvest.

Recognizing the plants isn’t as hard as he makes it to be. Just look around his farm field (#1) and you’ll find 10 stacks of grain. Once you’re done with it, go back to Thomas and you’ll receive additional 50 experience and a healing potion that he promised. You can also ask him about the frequency of Inquisition patrols around the land. He’ll tell you that they come every few days here, collecting the harvest and keeping things in order.


Grain Harvest

This mini-quest is received alongside Help Thomas in the Fields. There are ten grain plants to be picked around. Search for them in the left farm field (#1) and once you’re done with it, you’ll receive 50 experience and Field Hand achievement.


Kill the Hungry Wolves

Henson (#3) will be able to provide some extra info about the Inquisition and the current situation. However, he’ll be quick to put up that the wolves are increasingly aggressive and tasks you with killing them. They are all found in the cave nearby (#4).

There are five hungry wolves in total. Once you defeat all of them, you’ll receive additional 50 experience and the quest is complete. Report back to Henson. As you get out of the cave, Henson will be waiting for you. He came to warn you about a warrior of the Order, who chanced to come on the farm while you were killing the wolves. To avoid the guard, he’ll tell you to sneak into the barn (#3) and sleep over. Inside the chest in the barn you’ll find pearl necklace. It’s very expensive, but keep it for a quest in Harbor Town.

Once you’ve woken up, tell Henson about the wolves. You’ll get 25 experience and his thanks.


Help the Novice’s Farm

Tristan (#2), the novice, will provide you with a lot of details on the factions that you can join in the game. He’ll mention warriors of the Order, mages and bandits. You can choose either of them depending on your role-play style as they do not deviate from the main quest too much.

Anyway, once you exhaust all the conversation options, you’ll receive this quest. In order to get help with finding the way to the city, you’ll need to help the other novices first, Thomas (#1) and Henson (#3). Both of them are working in their fields, just go and talk to them to do their quests.

Reporting that the wolves are dead (Kill the Hungry Wolves) gives you 25 gold and 50 experience, while completing the harvest (Help Thomas in the Fields) grants 25 gold and 50 experience. Talking to Tellur reveals that he has no job for you, so you’ll get 50 experience once you mention this to Tristan. Once you’ve reported from all three novices, tell him that you’ve done everything there’s to do on the farm and you’ll receive 75 experience and the quest is finished. You can now talk to Tellur about your journey to the city.


Follow Tellur

After completing all the other quests on the farm, Tellur (#3) will agree to take you to the back entrance of the city (as the main one is held by Inquisition).

As soon as you head out of the fields and reach the bridge (#5), he’ll warn you about the dangers of the island. This quest ends then and a new one starts which continues the journey with Tellur.


Follow Tellur across the Dangerous Lake

Once you reach the bridge (#4), Tellur will advise you to stay on the paths and not to stray into the wilderness too much.

A few paces away (#6), he’ll point out that the way that goes down the path is the one that leads to the main gate, but it’s taken by Inquisition. At this point, you can continue your journey with him or tell him that you can make it on your own. You’ll get 50 experience and in case of the first option, you’ll get another quest to follow Tellur.


Keep Following Tellur

If you chose to go on with Tellur in the previous quest, this one will open up and Tellur (#6) will continue to show you the paths around the island.

As he reaches the way to the monastery (#7), he’ll point out that that way leads to the mages’ and Inquisition’s headquarters. Once again, you can choose to go on with him or manage alone. You’ll receive 50 experience points as well.


Follow Tellur One More Time

This is the last one in series of following Tellur. He’ll (#7) will continue to lead you to the back gate, which is still in control by the harbor native guards.

As he enters the small ravine (#8), he’ll stop and give you further directives. Guards are easy to bribe as he says, so getting in shouldn’t be too hard. Anyway, the quest’s done and you receive another 50 experience.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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