Pillars of Eternity

Pillars of Eternity II Update: The Math of Multiclassing

Anyone who has ever played 3rd Edition Dungeons & Dragons knows that one of the highlights – and pitfalls – of that edition was its multi-classing system. For the novice, it might have intuitively seemed that splitting your levels between…

Pillars of Eternity II: Deadfire Details and Updates Emerge

In the week since Obsidian Entertainment officially announced Pillars of Eternity II: Deadfire and kicked off their crowdfunding campaign, there has been a flurry of updates and developments ranging from story details to new fundraising goals and rewards. PCGamesN has…

Pillars of Eternity II: Deadfire, Fig Campaign Announced

After what seemed like an eternity of hints and conjecture, Obsidian Entertainment has officially announced Pillars of Eternity II: Deadfire – the sequel to its 2015 role-playing game Pillars of Eternity – as well as a corresponding crowdfunding campaign on…

Pillars of Eternity II: Deadfire, Fig Campaign Announced (2)

After what seemed like an eternity of hints and conjecture, Obsidian Entertainment has officially announced Pillars of Eternity II: Deadfire – the sequel to its 2015 role-playing game Pillars of Eternity – as well as a corresponding crowdfunding campaign on…

Pillars of Eternity Game Director Commentary Livestream #3

Obsidian Entertainment design director Josh Sawyer and community manager Aarik Dorobiala have returned for a third Pillars of Eternity commentary livestream, during which they play further into the game and its expansions, all while talking at length about some of…

PC Gamer’s Best RPGs of All Time 2016 Edition

People love “best of” lists. Knowing this, PC Gamer has provided a timely update to their best RPGs of all time list. The criteria are nebulous at best, and the genre itself doesn’t do them any favors, but this is…

Josh Sawyer Interview

RPG Codex has published an interview they conducted with Obsidian Entertainment’s Josh Sawyer. It is extremely long and goes into detail about a whole lot of various topics. An interesting takeaway there are Sawyer’s thoughts on what narrative and mechanical…

Expeditions: Viking Interview

RPGWatch has published a rather broad interview with Jonas Wæver, Creative Director at Logic Artists, the team behind upcoming Expeditions: Viking. The interview touches on modern RPG market in general, then provides a fair share of insight into “under the…