Pillars of Eternity

Project Eternity Interview and Q&A

In the last few days our frontpage has been covered in Project Eternity news, and I expect that to go on for a while longer, at least until the Kickstarter campaign has run its course, so don’t surprise if we’ve…

Project Eternity Interviews

We have rounded up a couple of new interview for Obsidian’s Project Eternity, the isometric Infinity Engine-inspired RPG funded with a so far extremely successful Kickstarter campaign. Shadeheart chatted with project director Josh Sawyer: B: Apart from other games, what…

Project Eternity Interviews

We have rounded up a couple of new interviews on Obsidian’s Kickstarter-funded Project Eternity, both with project director J.E. Sawyer. First, Gather Your Party has a long conversation: Del: That’s something I have noticed. Just how much you’ve been updating.…

Project Eternity Interview

Polygon’s Griffin McElroy had the chance to chat with Chris Avellone about Project Eternity at GDC Online, and hear his opinions on the RPG market, the differences between old-school and new role-playing titles, the feedback from the Kickstarter backers and…

Project Eternity Interview

Obsolete Gamer has published the second part of their Project Eternity-focused interview with Chris Avellone, which touches on subjects such as randomization, the game’s handling of the passing of time, the importance of plot and more. Here’s a snip: Do…