Pillars of Eternity

Project Eternity Post-funding Update #33

A general round-up on the current state of development and an update on the deadline for PayPal pledging and the opening of the backer site are the subject of the latest post-funding update for Obsidian’s Project Eternity. Snip: The Project…

Project Eternity Post-funding Update #32

For the thirty-second update to the Project Eternity Kickstarter project, Obsidian Entertainment has started to introduce us to some of the developers who are helping make the Infinity Engine-inspired RPG a reality. In the first installment, we meet programmer Steve…

Project Eternity Post-funding Update #31

Story development and the game’s central plot are the topics of the thirty-first update to Obsidian Entertainment’s Project Eternity Kickstarter project. There aren’t any spoilers warnings necessary here, as project lead Josh Sawyer focuses primarily on the importance of conflict…

Project Eternity Interview

Pure Sophistry managed to secure a phone interview with Obsidian CEO Feargus Urquhart and has presented the results of the conversation in both partial text and full audio formats. Since the transcription only includes a fraction of the topics, I’ll…

Project Eternity Post-funding Update #30

The latest post-funding Kickstarter update for Project Eternity, focuses on the team and discipline breakdown for Obsidian’s upcoming Infinity Engine-inspired title. Most of our readers will probably be familiar with the terms, but here’s a quote anyway: RPGs are large…

Project Eternity Interview

There’s a two-page interview with Obsidian’s Chris Avellone on Gameranx awaiting you this evening, and with veteran Ian Miles Cheong at the helm, we have a solid range of questions and answers to sift through. As such, there’s some liberal…

Project Eternity Interview

GameRanx has an interview with Project Eternity designer and Obsidian/Black Isle veteran Chris Avellone, focusing mostly on Obsidian’s crowdfunded Infinity Engine-inspired project. In the interview Chris tackles a variety of subjects, including dialogue mechanics, pacing, ever-discussed NPC romances, emergent behaviors…

Project Eternity Post-funding Update #29

A Halloween-loving Josh Sawyer and a question-gathering Darren Monahan tackle update #29 for the Project Eternity Kickstarter campaign, with this entry focusing on “Fulfillment and the Pros and Cons of Nostalgia and Realism”. I’ll start you off with the video…

Project Eternity Concept Art

Obsidian Entertainment has treated us to a full version of the concept art featuring the bow-wielding, arctic-dwelling female character that we saw earlier during their Project Eternity Kickstarter campaign. Head on over to our image gallery to see it in…

Project Eternity Interview

In an unsurprising turn of events, we’re still getting a good number of Project Eternity interviews past the end of its Kickstarter campaign, and this time it’s the turn of Cybergamer’s chat with project director J.E. Sawyer. The interview touches…