Pillars of Eternity

Project Eternity Interview

Chatting with PC Gamer at GDC, Chris Avellone discussed Torment: Tides of Numenera, Fallout: New Vegas and Wasteland 2, but the meatiest and most noteworthy part of the interview, in my humble opinion, deals with Obsidian’s own crowd-funded title, Project…

Project Eternity Post-funding Update #47

It’s time to dive into a 47th update to Obsidian’s Project Eternity Kickstarter project, and this time our host Josh Sawyer provides a development update, some new concept artwork, a quick Torment: Tides of Numenera mention, and more. The usual…

Project Eternity Interview

Earlier this week, the editors at DigiPen sat down with Obsidian Entertainment’s Adam Brennecke to chat with the Project Eternity executive producer and lead programmer about how they determined the game’s original pitch, the challenges they faced during pre-production, how…

Project Eternity Post-funding Update #46

For the latest Project Eternity post-funding update, Obsidian co-founder Darren Monahan explains how Obsidian organizes game development in phases and that Project Eternity’s prototyping is almost done, gives us a brief look at a new piece of concept art, this…

Project Eternity Post-funding Update #45

News on the game’s fulfillment website, Chris Avellone’s Arcanum Let’s Play, inXile’s Torment Kickstarter and another interesting Kickstarter project are approximately all the subjects contained in Project Eternity’s latest post-funding Kickstarter update. Snippet ahead: Q: So, what’s happening with the…

Project Eternity Interview

As part of their ongoing interview series covering high-profile Kickstarter, NowGamer chatted with Obsidian’s executive producer Adam Brennecke on Project Eternity. As far as I can tell there isn’t a lot of detailed discussion of mechanical and story elements, but…

Project Eternity Post-funding Update #44

It’s time to tune in for update #44 over at the Project Eternity Kickstarter campaign, and this time project director and lead designer Josh Sawyer tackles “The Rules of (Melee) Engagement” with both a five-minute video and lengthy mechanic explanation.…

Project Eternity Interview

RPGFrance is offering a new Project Eternity interview with Chris Avellone and executive producer Adam Brennecke. Not much news in this, but still a pretty interesting read: Can you tell us when you will be ready to give some us…

Project Eternity Post-funding Update #43

The latest post-funding update for Obsidian’s Project Eternity is another art update penned by art director Rob Nesler, which offers a glimpse of the godlike race and some technical rigging discussion. Here’s a snip: Firstly, there is the Export Rig,…

GameInformer Project Eternity Wishlist

In what I presume is an attempt to focus on the classic RPG readership, after publishing a questionable list of the best D&D games of all times, GameInformer has followed with a wishlist for Obsidian’s kickstarter-funded Project Eternity, which cites…