Pillars of Eternity

Project Eternity Post-funding Update #67: Scheduling and Building

There’s a sixty-seventh update awaiting your gaze over at the Project Eternity Kickstarter campaign, and this time it’s producer Brandon Adler that is showcasing his writing talents. In his write-up, he discusses the challenges of sticking to a lean schedule…

Project Eternity Post-funding Update #66: Backer Portal and Q&A

There’s a “double whammy” awaiting you in the 66th update to the Project Eternity Kickstarter page, with this particular entry featuring a picture of Feargus celebrating the campaign’s first birthday, a preview of the upcoming backer website, a screenshot of…

Project Eternity Post-funding Update #65: Ciphers

Today’s update for Project Eternity, courtesy of one J.E. Sawyer, brings us all of the details about the Cipher class and their powers that one might expect from a project director. Great information incoming: Many classes have abilities that allow…

Project Eternity Social Round-up

I’d like to apologize to our readers for taking such a long time to put together another social round-up for Obsidian Entertainment’s upcoming Infinity Engine-inspired Project Eternity, but hopefully the wealth of information project director J.E. Sawyer and the rest…

Project Eternity Video Interviews

We’ve rounded up a few video interviews that concern Project Eternity, though not all of them directly, starting from this video with project director Josh Sawyer, who speaks briefly about the progress on the project. Also worthy of note are…

Project Eternity Interview

There’s a new Project Eternity focused interview with Chris Avellone over at Hold the Line, and while I can’t say that the questions ask anything that hasn’t been asked dozens of time before, Obsidian’s chief creative officer still offers a…

Chris Avellone Interviews

We have rounded up a couple of recent interview with Obsidian Entertainment’s creative director and human stretch goal Chris Avellone. The first is a fairly lengthy podcast with the folks at RacketBoy, while the second is a far shorter but…