Nightshroud

pillars of eternity equipment px1 mace nightshroud

Soulbound Weapon – Mace

1-Handed Weapon
Value: 2705
Damage: 16-23 Crush
Speed: Average
Interrupt: 0.5
Bonuses:
  • Spellchance: 10% chance to cast Blind on Hit or Critical Hit
  • Exceptional: +8 Accuracy, +30% Damage

DLC: The White March Part 1

Shadows ooze and pool around you, filling your mind with memories of furtive expeditions, clandestine meetings, and the traffic of secrets. You hear the whispers of the men and women who snuck, struck, and survived by the power of this weapon. An apprentice smith of the Pargrun was cleaning out the forge room when he saw something glowing in the slag heap. He told his master about it, but the older smith waved him off, assuring the young man that it was merely a hot stone. Undeterred, the apprentice took the glowing stone before carting the rest of the slag away. He kept it in his pocket for the next several days, but the strange glow didn’t abate. He snuck into the smithy at night to begin working on the piece. Yet he couldn’t bring himself to hammer the glowing ore into a blade. Instead, he fashioned a mace.

A thief from Ixamitl heard of the wealth of Durgan’s Battery and determined to find the place that she might steal from it. She fell in with a traveling merchant company and followed them to the Battery, learning that the wealth of the dwarves lay in arms and armor. She snuck into the armory one night, determined to take a few pieces to sell. Yet she heard guards in the hall and realized she’d been discovered, and so she grabbed the first weapon she saw — a mace with a glowing head. She bludgeoned the first guard who came looking for her, and as he stumbled around, blinded and lost, she made her escape. So useful was the mace that she used it for decades before finally selling it.

Nightshroud was eventually returned to Durgan’s Battery by a young priestess of Wael who received a vision of the mace’s creation from his god. Vasel, the smith who had forged it, was a grown man and master smith at the Battery, but he recognized the mace immediately. When he asked the priestess why she’d brought it back, the young woman said, “All things are found that they may be lost again — this is the wisdom of the Obscured.” With that, she departed.

Bound Weapon

Requirements Bonuses
Cause the Blinded affliction 13 times using Nightshroud   • Shrouded: +50 Defense against Blinded, Dazed attacks
Kill 13 humans or 65 other enemies using Nightshroud   • [Priest] Spellchance: 15% chance to cast Barbs of Condemnation on Hit or Critical Hit
  • [Rogue] Spellchance: 5% chance to cast Finishing Blow on Hit or Critical Hit
Kill 3 cean gwla or 15 other enemies using Nightshroud   • Superb: +12 Accuracy, +45% Damage (Replaces Exceptional)
  • Major Spellbind: Grants Shadowing Beyond (1 per rest)

Binds With: Priest, Rogue

Where to Find

  • Durgan’s Battery (The Mines) – Found on altar in Hall of Remembrance

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