Planescape: Torment

Roles We Take, Roles We Choose

The latest “The RPG Scrollbars” weekly column from Richard Cobbett for Rock, Paper, Shotgun focuses on the way role-playing games implement character roles mechanically into the setting. Specifically, Cobbett investigates the way (a few) developers implement limitations and new opportunities…

Chris Avellone Interview on Current Work and Future

The full interview with Chris Avellone from PC Invasion has been released today after having been teased yesterday. The full interview is only available in audio format, though the website was kind enough to provide an abridged transcription. During the…

Chris Avellone Leaves Obsidian Entertainment

While I have to admit, I am not completely surprised, this is still shocking news: Obsidian’s co-founder and co-owner Chris Avellone, known for his work on Planescape: Torment, Fallout 2 and Fallout: New Vegas and its DLC among others, has…

Chris Avellone Community Q&A

Yesterday Kotaku conducted a community Q&A with Obsidian’s co-founder and Chief Creative Officer Chris Avellone, who has recently been working on Pillars of Eternity and Torment: Tides of Numenera, in addition to an unannounced project at Obsidian. The Q&A touches…

Colin McComb Interview

Russian RPG-focused website RPGNuke has published an interview with Torment: Tides of Numenera’s creative lead Colin McComb. As you might assume, most of the questions focus on the upcoming Kickstarter-funded Torment title, but there’s still space for some Planescape-focused questions…

Chris Avellone Interview

Dutch website Pixelcake has published an interview with Chris Avellone, and luckily for us, they offer an English version, which I’m linking to. The interview mostly focuses on Avellone’s experience in the industry, and also offers some advice to aspiring…

Feargus Urquhart Video Interview, Part Three

The third part of Matt Barton’s interview with Obsidian CEO and head of Interplay’s defunct RPG division Feargus Urquhart has been released, and it focuses on the demise of Black Isle and the very start of Obsidian Entertainment. Apparently Urquhart…

Planescape: Torment Retrospective Review

After proclaiming it the best RPG of all time, the folks at PC Gamer have republished their old review of the title to verify whether they felt the same way back at its original release point. The glowing review and the…