Pillars of Eternity II: Deadfire

Obsidian Entertainment Interview on Worldbuilding

If you’re someone who likes their games to have intricately crafted worlds and deep lore, then you will probably enjoy reading this PCGamesN interview with Obsidian Entertainment’s designer Alex Scokel that for the most part revolves around Obsidian’s worldbuilding techniques.…

Pillars of Eternity II: Deadfire Update #57 – Patch v3.1 Live

The latest Fig update for Obsidian Entertainment’s Pillars of Eternity II: Deadfire directs our attention to the recently released v3.1.0 patch for the pirate-themed RPG that simplifies the game’s UI, adds the ability to adjust the radius of certain spells,…

Unconfirmed: Microsoft to Acquire Obsidian Entertainment

From the unexpected newsbin and “what does this mean for the future of CRPGs?” department comes a report via Kotaku that Microsoft is in the final stages of acquiring Obsidian Entertainment. It’s a bit surprising given their history and the…

Pillars of Eternity II: Deadfire Patch v3.0.0 Beta Available

The next major update for Obsidian Entertainment’s pirate-themed RPG Pillars of Eternity II: Deadfire, patch v3.0.0, is now available on Steam’s beta branch and should be coming to GOG shortly as well. The patch adds several new features, a new…

Pillars of Eternity II: Deadfire Developer Livestream – DLC Preview

Last week, Obsidian Entertainment’s community manager Aarik Dorobiala and systems designer Kyle Koenig participated in a livestream where they showcased some gameplay from the upcoming Seeker, Slayer, Survivor DLC for the studio’s pirate-themed RPG Pillars of Eternity II: Deadfire. As…

Pillars of Eternity II: Deadfire Patch v2.1.0 Live

The 2.1.0 patch for Obsidian Entertainment’s pirate-themed RPG Pillars of Eternity II: Deadfire previewed in the latest Fig update is now live. The patch adds a couple of new “Magran’s Fires” challenges to the game along with several new items,…