Pillars of Eternity II: Deadfire Video Interviews

A number of Obsidian Entertainment developers attended this year’s E3, where they participated in interviews and talked about their recently released RPG, Pillars of Eternity II: Deadfire. First, we have Justin Britch’s interview with PCGamesN that touches on the game’s reception, the importance of player feedback for Obsidian, the future of the Pillars series, the evolution of the RPG genre, and more. Check it out:

And then, there’s Adam Brennecke’s interview with Shacknews, where he talks about Deadfire, its upcoming DLC and updates, the game’s difficulty and characters, and shares some anecdotes. Have a look:

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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