Pillars of Eternity II: Deadfire Update – Patch v4.1 And Turn-based Mode Live

According to this update on the official Obsidian forums, the 4.1 patch for Pillars of Eternity II: Deadfire is now live. Aside from the usual tweaks and fixes, the patch introduces the turn-based mode to the swashbuckling RPG. Check out the update for some fresh screenshots, peep the latest patch notes, and read some additional details below:

Greetings, Watchers,

Josh Sawyer cordially invites you to experience Deadfire in a completely new way through our turn-based mode, now live in beta form.

Accessing Turn-Based Mode Beta

To start playing in turn-based mode, simply make sure that you have Patch 4.1 downloaded, and then start a new game! A window will appear that will let you select the combat mode you wish your new game to stay in. Clicking the button with the question mark will further expand the nuances between the two modes or, you can check out the image below to see for yourself!

Beta Feedback and End

As Josh said in his video, please send us feedback and any bugs that you might find! The team is much smaller now and we need to lock up our code for console ports, but we will definitely try to get to as much as we can. We will continue to take feedback until the end of February, so please let us know what you think!

[…]

Console Update

With our Turn-Based mode beta going live, we wanted to assure those waiting for our console version that turn-based mode will also be included at launch for Deadfire’s console release. Stay tuned for an exact date once we get one!

Thank you again for your continued support! If you have any issues with the game, contact us through our support portal to help you on your journey.

Cheers,

The Deadfire team

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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