Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Random Encounters

Gamer stresses the importance of easily implemented random encounters: …please make it so a DM can flag certain areas for random monster respawning that will load a selection of monsters with a selection of different items on them. Setting up…

Persistent World?

Gamer asks, is a truely persistent world even possible? It seems to me this game is designed for small groups to go through adventures and that what I plan to use it for. Everyone keeps talking as if this is…

Script Limitations

Gamer asks about script limitations: What kinds of triggers will be available? PC presence – anyone nearbySpecific PC presence – specific person nearbyPC-type presence – evil, good, elf, hafling, wizard, etcObject presence – Specific item or item type equipped by…

New Patch

A new patch has finally been released to fix the multiplayer problems with DirectX 7 and 8. You can download the new patches over at File Planet by clicking on the appropriate link below: Baldur’s Gate DirectX 8 Patch (English)Baldur’s…

Baldur’s Gate & Tales of the Sword Coast

I’ve posted up this area devoted to the 1998 RPG of the year, Baldur’s Gate. This area will basically just be a reference for viewers as I highly doubt any new expansions or addons will hit the shelves anymore. We…

Hand to Hand

Gamer asks if there will be hand to hand combat: Will unarmed combat be as intricate as the armed combat? Quote(Mark Holmes, NWN Art Director): Well. We are having monks, and there will be hand to hand combat; exactly how…

What Ports Will NWN Tie Up?

Gamer asks what port NWN will be running on: Does anyone know what ports NWN is going to require for multiplayer games. Will it be server configurable? Many of us play behind the great wall of fire and have only…

Realistic Journeys / Long Roads

Gamer looks at the tileset limitations and is concerned about the improbability of long journeys: …I’m looking at the numbers… I’ve calculated, based on the fact that a tile is about 10 meters wide ….and an area can be at…

News Changes

GameBanshee viewers, We’re currently overhauling our news system to be much more functional and advanced. The effects will, for the most part, be invisible to you. Unfortunately, the transition will lose all of our past news. We’ll re-post any news…

Equipment, Spells, & Walkthrough Tweak

One of our viewers has brought to my attention that the treasure found in the ship hull on Ichasaracht’s Isle is indeed random. Therefore, I’ve made a small tweak to the location in our walkthrough and to Namji’s Robe. Other…