Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Pool of Radiance: Ruins of Myth Drannor Magic Defined

Wizards of the Coast lifted up the sofa cushions of their website only to discover a gem of an interview with Chuck Yager about the Magic System in Pool of Radiance: Ruins of Myth Drannor. Here’s some polish: And what…

TORN – The Future of RPGs? An Interview…

I’ll let this quote introduce the newsbit… IGNPC: Do you think 3D is the future of RPG gaming? What about online RPG gaming? David Maldonado, Lead Designer from Black Isle Studios: I suppose so – in both cases – though…

Article on Wizards of the Coast

Wizards of the Coast have updated their website with the continuation of the monthly feature on Pool of Radiance. This months article written by Chuck Yager deals with the magic in the game. Here is a short piece of the…

Local copy of the Bestiary updated

I was a bit slow this week on updating our local version of Shadowbane’s Bestiary but I updated it tonight. The new mobs are:GrondulkarMammoths Timber WolvesSand Trolls Enjoy – here is your link.

EQ Expansion Interview

Right after the official word that EverQuest is getting another expansion, GameSpot has posted up an interview with Verant’s Jeff Butler, talking about what exactly Shadows of Luclin will offer to EQ players. Here’s an excerpt: GS: In general, what’s…

The Walkthrough Continues

Tonight I have posted up 5 more locations to our ever-growing Planescape: Torment walkthrough. As always, please let us know if you see that we missed anything. Enjoy. Updated Pages: Walkthrough (includes the Dead Nations, Nameless One’s Tomb, Pharod’s Court,…

EQ to Release New Expansion Confirmed

The most successful and addictive MMORPG of them all, the name of which escapes me at the moment, is about ready to launch an expansion pack named Shadows of Luclin, introducing a new race, of course new zones and tons…

Anarchy Online Preview & Shots

Two bits for the slick MMORPG set in a sci-fi world. First, there’s a positively positive AO preview over at ComputerGamesOnline. It’s one of those long-page jobbies so get your scroll fingers working. Here’s a nip (and read below for…

Jeremy Soule Interview

RPGVault has posted up an interview with Jeremy Soule, the composer whose works include Icewind Dale, Heart of Winter, Dungeon Siege, and many more. Here’s a quick take: Jonric: Was there anything that particularly attracted you toward composing for games,…

DAoC Beta Journal

A Dark Age of Camelot beta journal has been posted up over at BetaBites. The article contains a few comparisons to other MMORPGs, as well as details about both beta 2 and the recently opened beta 3. Here’s a bit…