Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Local change to the screenshot section

In an attempt to make our screenshot section easier to navigate, as well as to update the code on those pages, our Horizon’s screenshot section now has a new look. Let us know what you think of the new setup,…

Recording the Game Ala AOE Style

Gamer asks about the possiblity of recording games with the engine like aoe: I was wondering, if we can make cut scenes with the engine, can the game that is being played also be recorded to be later played back…

Wicked3D eyeSCREAM Review

Although not entirely RPG related, I thought I would post some news about an interesting article that concerns the future of gaming. It’s a review posted up for Wicked3D’s eyeSCREAM Light over at BlueSmoke, which is software that will bring…

TORN Designer Diary

RPGVault has posted up another designer diary by Dave Maldonado of the TORN development team. Here’s an excerpt: Anyhow, TORN’s development has gotten to a point that, for me, is the Ugly Bit. I’d actually prefer crunch time, where despite…

More Screenshots

Courtesy of the Siege Works, I have added a couple dozen more screenshots, depicting dungeon delving, spell effects, and other nifty scenery. The more I look at these pics, the more I drool =). Updated Pages: Screenshots (includes a variety…

Another Half Dozen

Flagg and I put together another 6 walkthrough locations. We’re approaching completion, hopefully we’ll have it done this week. Updated Pages: Walkthrough (includes Ravel’s Maze, Outer Curst, Traitor’s Gate Tavern, Inner Curst, Curst Underground, and Curst Prison)

New Poll

Since the last poll was a total blowout, with the Baldur’s Gate series taking 81% of the votes, I’ve posted up a new one – this time finding out what the most anticipated RPG of the rest of 2001 will…

Morrowind Announced For Xbox

Here’s an official press release from Bethesda about the upcoming third edition to the Elder Scrolls games, Morrowind: May 5, 2001 (Rockville, MD) — Bethesda Softworks Inc., a ZeniMax Media company, today announced that it is developing The Elder Scrolls…