Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
Read More
St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
Read More
Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
Read More
Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
Read More
Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
Read More
Previous
Next

TRENDING

LATEST NEWS

Interplay to be Purchased?

In case you haven’t heard yet, there has been talk that game giant Interplay may be purchased… and GameSpot has posted up a small article that sheds some light on just who might be the purchaser. What does this mean…

NWN Website Update

Several E3 coverage links have been added to the official Neverwinter Nights website, as well as news that the “Neverwinter Nights Designer For A Day” has ended. Here’s a snippet from the news: Hey Everyone, First of all the Neverwinter…

HoW Expansion Gets A Name

Interplay’s official Icewind Dale website has been updated with some news about the upcoming downloadable expansion for Heart of Winter. First of all, it’s been given a name – Heart of Winter: Trials of the Luremaster. Secondly, it’ll soon head…

Horizons Development Update

David Allen, CEO of Artifact Entertainment, took the time to post an update at Voodoo Extreme about where they stand on their upcoming MMORPG Horizons. You’ll find the update right here.

Shadows of Luclin Preview

Computer Games Online has posted up a preview of EverQuest’s upcoming expansion, Shadows of Luclin. Check it out: But it seems that most of the work being put into Luclin is going into new character models. Characters are built from…

Neverwinter Nights Adventure Creation Guide Pt 2

GameSpy has put together a second installment to their Adventure Creation Guide for BioWare’s upcoming Neverwinter Nights. Here’s a little taste to get you started: As the priests of Oghma would no doubt attest to, however, there is nothing new…

Another ToB Preview

With only days remaining until Throne of Bhaal officially hits store shelves, you can help keep yourself pacified by reading the latest ToB preview over at Game Revolution. Here’s a snippet: You’ll be taking down Blue Dragons, Red Abishai, Planetars…

At The Door

Gamer asks about how doors will handle ‘blocking’: Someone mentioned a tactic of blocking a door with an invisible person….is there a good way for a creature to shove aside a much weaker creature? (that is blocking the door) Just…

Communication Scripting?

Gamer asks about the different modes of communication: I’m curious on how NWN is going to handle communication between players if they are separated off the screen in different locations…. …Comms modes that we know of are: party chat,shout,private tell,standard…

Server Heartbeats and Modules

Gamer asks about multiple people working on the same module and ‘heartbeats for scripts’. An overall question is whether two DMs can work on the same module? This is to build it. Not run it. Underlining questions from this are…