Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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New Neverwinter Screenies

BioWare has released several new screenshots for Neverwinter Nights, many of which were shown at E3 2001. You’ll find them right here.

James ‘Scan’ Jones and screenshots.

In a recent AE board thread about screenshots, James ‘Scan’ Jones had this to say:Well I’d love to tell everyone that we will have screenshots by the end of the week, but that is not the case. I don’t want…

Shade lore sneaks in

Wolfpack snuck in an update this last week, without a email notification. The Shade’s are in the spotlight in this addition to the lore sections. As always, Meridian does a great job with the fiction, which is even more welcome…

Broken link updates

Thanks in large part to Warkhaine, a helpful viewer, I have fixed a few broken links in the Aelfborn sections. It was a tricky one, since the links worked fine on the main page but if you went into any…

Cloakwood Forest and Mines

Silviu has sent me all the locations for the Cloakwood Forest and its mines, so tonight I formatted them and posted ’em up. Updated Pages: BG Walkthrough (includes AR1600, AR1700, AR2100, AR2200, Cloakwood Mines 1, 2, 3, 4, & 5)

Shadowbane Preview

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Sarah Boulian Interview

In more DS news, the fan site “The Land of Dungeon Siege” has posted up the first three questions of an interview they conducted with Sarah Boulian, a level designer for Gas Powered Games. Here’s one of the questions: Damelon:…

Dungeon Siege Screenshot

To go along with the interview they posted yesterday, Packmule.org has put up an exlusive screenshot showing off the packmule’s inventory display.

Official PoR Website Updates

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New European Patch for Shadows of Amn

BioWare has released the updated Baldur’s Gate 2:Shadows of Amn patch. This will bring you Eurpean version up to 23037, which is the current version. Get it here. Also for those users who own the Italian version of BG2, there…