Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Might & Magic IX Pair o’ Screens

ToTheGame.com has kindly let us know that their site quietly posted two new screenshots of NWC’s Might & Magic IX, the sequel that’s supposed to be released sometime near March of ’02. To be honest, I was expecting something a…

Morrowind Magic and Skills

I read over at RPGVault that Computer Games Online has put up a listing of the Magic and Stealth skill schools from Bethesda’s upcoming Morrowind, presented with the actual game icons that will represent each one.

Equipment Update

Albion equipment once again… Updated Albion Belts: Oaken GirdleUpdated Albion Boots (Leather): Observer’s BootsUpdated Albion Cloaks: Molded CloakUpdated Albion Gloves (Leather): Musty Leather GlovesUpdated Albion Helmets (Cloth): Glittering Arcanite CapUpdated Albion Jewelry: Pulsing RubyUpdated Albion Leggings (Chain): Leggings of the…

NWN Adventure Creation Guide: Part VII

GameSpy has posted part seven of their Neverwinter Nights Adventure Creation Guide, this time talking about the uses of both the Conversation Editor and Script Editor. Here’s a taste: Some of us are hobby horticulturists and will be content to…

BioWare Interview

Although I wouldn’t normally post about a BioWare interview here in our DAoC area, I thought it was interesting to read in RPGVault’s latest interview with Ray Muzyka and Greg Zeschuk that they are in fact influenced by MMORPGs while…

BioWare Interview Part 3

RPGVault has conducted their third interview with Ray Muzyka and Greg Zeschuk of BioWare, talking about the Baldur’s Gate series, Neverwinter Nights, and what influences they have had over the years. Here’s a snippet: Jonric: In Neverwinter Nights, multiplayer seems…

BioWare Interview Part 3

RPGVault has conducted their third interview with Ray Muzyka and Greg Zeschuk of BioWare, talking about the Baldur’s Gate series, Neverwinter Nights, and what influences they have had over the years. Here’s a snippet: Jonric: In Neverwinter Nights, multiplayer seems…

BioWare Interview Part 3

RPGVault has conducted their third interview with Ray Muzyka and Greg Zeschuk of BioWare, talking about the Baldur’s Gate series, Neverwinter Nights, and what influences they have had over the years. Here’s a snippet: Jonric: In Neverwinter Nights, multiplayer seems…

Mark Jacobs Chat

MassiveMultiplayer.org reports that Mark Jacobs, President of Mythic Entertainment, paid a visit to Stratics’ chat channel last night and answered several questions, including the possibility of adding dragons to the game: Mark_Jacobs: Our Herald board site went up today, that…

Wizardry 8 Nabs A High Score

From GameSpot, the incredible RPG Wizardry 8 has earned a score over 9.0 in their full review of the title. For a game over 4 years in the making and a year off their expected release date, this is an…