Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Morrowind Construction Kit Preview

With several previews of Morrowind’s construction kit surfacing last week, it was only a matter of time before GameSpot would also be joining the fray and putting up a thorough preview of the editor themselves. Here’s a snippet: Morrowind’s many…

Dark Age of Camelot Database Improvements

Today, I have made several improvements and additions to our Dark Age of Camelot Armor and Weapon databases, which you can find below: – By popular demand, you can now view any item’s quality (armor or weapon) in the search…

Database Improvements and Equipment Update

Today, I have made several improvements and additions to our Armor and Weapon databases. First of all, a vast majority of Midgard’s vendor-bought weapons now have the correct DPS, speed, and weight thanks to Raand, Kanya, and Skitzo of Umoja.…

PoR Walkthrough Continues

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Shadowbane Demo Article

Thanks to Celegorm for pointing out an interesting post over at The Combine regarding the recent Shadowbane presentation in Austin. The article sheds some light on how the MMORPG is coming along, and after reading it, makes me anticipate the…

HOMM IV Interviews

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Lord of the Rings Screenies

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Morrowind Developer Profile #3

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Jeff Butler Interview

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Albion Equipment Update

For those of you who were playing DAoC from its time of release (or beta), you will remember that Mythic originally had the stats of every weapon show a “Damage” factor. Because there was no way to actually calculate your…