Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
Read More
St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
Read More
Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
Read More
Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
Read More
Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
Read More
Previous
Next

TRENDING

LATEST NEWS

GameBanshee Forums Improved

We have successfully migrated the GameBanshee Forums to a *very fast* PHP/MySQL-based message board (vBulletin). All of the users and posts from our previous forums have been imported into the new one, so if you were previously a member, you…

Freedom Force Screenshots

GameSpyDaily has tossed up a dozen new screenshots from a press build of Irrational Games’ Freedom Force.

Camelot Version 1.44 Patch Notes (Test)

The most recent patch notes (version 1.44) from Dark Age of Camelot’s test server have been posted over at the Camelot Herald. I was pretty happy to see this little paragraph: In the next step of modifying our buffing system,…

Shadowbane Screenshots

The official Shadowbane website has been updated with eleven more screenshots depicting characters from their recent presentation in Austin.

Heroes IV Shots

Not an RPG per se, but still part of a fantastic series… Celestial Heavens Unleashed, one of two premier Heroes IV sites on the web (the other being the Astral Wizard’s), have secured themselves a copy of a press release…

Equipment Update

Several of you have requested that I implement a way to find items in the database that are “One Time Drops”. For those of you who aren’t familiar with OTDs, they are items that will automatically appear in your inventory…

Divine Divinity Developer Profile

RPGDot let us know that they’ve posted another Divine Divinity developer profile, this time of Larian Studio’s Stefaan Van Leuven. Here’s a taste: What is your typical working day like? Arrive at office and pray that the pc will boot,…

Chris Mancil Interview

Matteon of Shadowbane Sage had the opportunity to interview Chris “Vosx” Mancil, Ubi Soft’s community manager for the upcoming MMORPG Shadowbane. Here’s a snippet: Matteon: Is there a possibility of movement using arrow keys or a first person view? *…

Version 1.43c Release Notes (Test)

There has been another addition to the v1.43 patch notes up on Camelot Herald, which mainly addresses the issue of rogues stealing relics by themselves: Stealthed characters are currently able to sneak into a Relic Keep, pick up a Relic,…