Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
Read More
St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
Read More
Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
Read More
Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
Read More
Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
Read More
Previous
Next

TRENDING

LATEST NEWS

Neverwinter Nights Introduction

Yep, that’s right. GameSpot was lucky enough to get the actual intro movie from BioWare’s upcoming Neverwinter Nights. Check it out right here.

Pool of Radiance v1.4

Ubi-Soft and Stormfront Studios have released another patch (v1.4) for Pool of Radiance: Ruins of Myth Drannor. Here’s what you can expect to see fixed in this version: – Beriand failing to heal parties after returning his staff. – A…

GameBanshee Feature: Morrowind Preview

Today is the day that our in-depth look at the Morrowind beta is posted! It details what the TES: Construction set is like, and then takes you on a three page detailed summary (I wanted people to have a good…

Dungeon Siege Gold!

It’s official. Yonderboy at PlanetDungeonSiege and Microsoft let us know that Gas Powered Games’ extremely good-looking RPG Dungeon Siege is now golden! Here’s the PR: The Adventure Begins! Dungeon Siege Goes Gold The Kingdom of Ehb is now closer than…

Atriarch Dev Sightings

Here are the latest Dev happenings from the ET MMORPG in development at World Fusion, Atriarch. Thanks Jaruh: World Fusion will be at GDC this week, with private viewings of their gameAtriarch. Mythfit hints how positive native treatment might affect…

The Making of Dungeon Siege

The guys over at IGN PC have gotten their hands on an exclusive “making of” trailer for Dungeon Siege, which includes a lot of dialogue from the development team and plenty of combat scenes from the game. Here’s a snippet…

Equipment Update

With this update, our Armor and Weapon databases now span over 4000 items, and I have yet to add player-made items or low-level items like Tattered armor. Keep those submissions coming! =) Today we have quite a few high level…

Pete Hines Interview

There’s a brand new interview with Bethesda’s Pete Hines over at XboxActive.com, talking about none other than their upcoming Morrowind. An excerpt to follow: Q: What are some of the characteristics of the A.I. built into the game in regards…

An Early NWN Review

Jay Watamaniuk, BioWare’s Community Manager, has posted a review of a recent build of Neverwinter Nights from one of their moderators over at BioWare’s official message boards. Here’s a snippet: Another aspect of character creation that left me thoroughly impressed…

DAoC to Utilize New NetImmerse 3D Engine

Mythic Entertainment sent out the following press release earlier today: Developer of Award Winning Dark Age of Camelot to utilize version 4.2 of NetImmerse 3D engine in future product enhancements FAIRFAX, VA – MARCH 19th, 2002 – Mythic Entertainment (www.mythicentertainment.com),…