Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
Read More
St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
Read More
Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
Read More
Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
Read More
Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
Read More
Previous
Next

TRENDING

LATEST NEWS

Shadowbane, when it’s ready.

Well now April Fool’s is over you can once again start paying attention to news headlines. And there were plenty of them floating around the Shadowbane community today. And just so we know it’s not a joke, Wolfpack didn’t flinch…

Dungeon Siege Review @ Gamers Depot

Another very positive Dungeon Siege review has surfaced, and this time it’s over at Gamers Depot. Check it out: The “Siege Engine” is really the muscle behind this game and goes a long way in allowing the development team to…

Pete Hines Interview @ MorrowindDot

Rendelius of RPGDot let us know that they’ve opened a new fan site called MorrowindDot, which (as you guessed it) is dedicated to Bethesda’s upcoming Morrowind. To kick off the new site, they’ve posted a short interview with Pete Hines.…

Dungeons & Dragons and Computer Role-Playing Games

The guys over at GameSpy have written up a very interesting article entitled Computer Role-Playing Games – Part 1: Tabletop Genesis & the Roaring 80s, which describes the beginnings of both Dungeons & Dragons and many of the earliest CRPGs,…

Dungeon Siege Review

The guys over at ActionTrip have posted up a review of Gas Powered Games’ Dungeon Siege, coming to about the same conclusion as I have: When it all comes down to it, this is the game Diablo II should have…

Equipment Update

I apologize for the lack of equipment updates the last few days, but I have been very busy working on some new additions to the Armor and Weapon databases (more about that soon). Additionally, I also received my gold copy…

Gas Powered Games & Creative Labs Q&A

Microsoft’s official Dungeon Siege website has been updated with a Q&A between Gas Powered Games and Creative Labs, talking about the implementation of EAX in Dungeon Siege: Q: Is there an interactive element to the music in Dungeon Siege? A:…

Icewind Dale II Designer Diary #4

Dave Maldonado, Black Isle’s designer for the upcoming Icewind Dale II, paid another visit to RPGVault to post the fourth of his Designer Diaries. Here’s a bit of what he had to talk about: Sure, we have legitimate excuses for…

Dungeon Siege First Impressions

The guys over at IGN PC have written up their first impressions of the soon-to-be-released Dungeon Siege, which, of course, is about as positive as you can get: With a world so populated by objects such as trees, plants, garbage,…

Camelot Grab Bag

Mythic’s Sanya Thomas has posted another Grab Bag Q&A over at Camelot Herald answering some questions about crafted items, the new guild changes, and the upcoming PvP server: Q: Where can I find more information on the much-anticipated PVP server?…