Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Version 1.50I Patch Notes (Test)

Matt Firor has made the v1.50I patch notes from Pendragon available on Camelot Herald. Included in this update is an explanation as to why assassins can no longer “one-shot” kill, several bug fixes, and a ton of item changes. Here…

Doug Avery Interview

I read over at the official Icewind Dale II website that the guys at Gamer’s Click have conducted an interview with Black Isle’s Doug Avery, in which they shed some more light on the upcoming sequel. A snippet to follow:…

New AC2 Animations

The official Asheron’s Call 2 website has been updated with the following news: That’s right, time for another set of animations! This week a creature new to Dereth makes its hissing, sickle-wielding debut. All animations can be found in our…

Dungeon Siege Review @ PC Arena

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Warcraft III Preview

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Morrowind Review @ GameSpot

Just in case Morrowind hasn’t made its way to your hard drive yet, you can pay a visit to GameSpot, where they’ve written a full review of the game. The verdict? An 8.7, which is a very positive score on…

Icewind Dale II Designer Diary #7

And in more IWD2 news, Chris Avellone paid a visit to RPGVault to dish out another Designer Diary, this time giving out some adventuring advice, revealing another magic item, showing off some new spell icons, and more. A snippet to…

Shadowbane Preview @ C&VG

The guys over at ComputerAndVideoGames.com have put together a preview of Wolfpack’s highly anticipated Shadowbane, complete with a couple of new screenshots. A little something to get you started: While there are only four initial classes to choose from at…