Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Strategy Guide Update

We’ve had a couple of submitted strategies, so I took the time to get our Strategy Guide section started. I’d really like to see this area get fleshed out, but it won’t happen without your help. So… feel free to…

Equipment Update

Another pile o’ weapons… Updated Pages: Crossbows (Heavy) (includes all heavy crossbows available in the game), Crossbows (Light) (includes all light crossbows available in the game), Halberds (includes all halberds available in the game), Kamas (includes all kamas available in…

Shadowbane Preview @ GamesFirst

Another preview of Wolfpack’s Shadowbane has surfaced, and this time it’s over at GamesFirst. A snippet: From a technical standpoint, Shadowbane has done away with the “single server = isolate world” way of thinking. Instead, players can travel from one…

Mark Jacobs Interview

GameSpot has conducted an interview with Mark Jacobs of Mythic Entertainment about their recently announced MMORPG, Imperator Online. Here’s a bit of what they talked about: Q: How will Imperator’s futuristic setting figure into the game? We understand that the…

Elemental Site Update

The official Elemental website (an upcoming conversion for Dungeon Siege) has been updated with new music, models, animations and concept art, as well as an Elemental wallpaper. For those of you who haven’t heard of the MOD, here’s a rip…

New Neverwinter Nights Module

I have updated our Neverwinter Nights download page to include a new module created by Blackstone Publishing called The Golden Dragon. Here’s the description: A Free Module for Neverwinter Nights based on an (as of June 2002) unreleased d20 System(tm)…

Equipment Update

I’m finally starting to see the end of the tunnel. 714 total items now, with only a couple hundred more to go. Enjoy. Updated Pages: Axes (Double) (includes all double axes available in the game), Maces (Dire) (includes all dire…

Todd Howard Interview

Gamer.no has conducted an interview with Bethesda’s Todd Howard, in which they focus on several of Morrowind’s design issues. An excerpt: Q: Some players are complaining about Morrowind being too easy. The skills are being improved too fast and so…

New Shrouded Isles Info

Mythic Entertainment held its first Camelot Roundtable gathering on Saturday, so IGN’s VN Boards have been full of activity. Shrouded Isles was one of the primary focuses of the gathering, and a lot of the specifics about the expansion ended…

Neverwinter Nights Review @ Katana Legion

The guys at Katana Legion have posted a review of Neverwinter Nights, giving it an overall score of 9 A snippet: I found this game promising and having limitless potential, especially once all of the bugs are fixed. I feel…