Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Icewind Dale II Preview @ EDBIS

Another preview of Icewind Dale II has surfaced, and this time it’s at EDBIS.com. As usual, here’s something to get you started: Fortunately, Goblins tend to belong to the weaker plagues of Fearûn and you can easily use the first…

Icewind Dale – Macintosh Review

With the Macintosh version of Icewind Dale hitting store shelves, ComputerAndVideoGames.com has written up a review of the game, where they’ve given it a score of 80 A snippet: The game takes you through a wide range of different terrains,…

Neverwinter Nights Site Update

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Neverwinter Nights Review @ LoadedInc

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NWN Contest

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Icewind Dale II Preview @ RPGDot

The guys at RPGDot let us know that they’ve made a preview of Icewind Dale II available for your viewing pleasure. An excerpt to follow: There are a lot more options for customizing your characters with the update to the…

Lionheart Chat On July 19th

Straight from my inbox: Black Isle Studios, Reflexive Entertainment, and the Inquisition are pleased to present a chat with members of the Lionheart development team on Friday, July 19, 2002. Here are all the neato details: WHO: You and members…

Neverwinter Nights Review @ SpinXero

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Icewind Dale II Preview @ IGN

IGN.PC has posted a preview of Icewind Dale II, once again based upon the press copy. A snippet: The skill system is far to broad and rich to cover in any comprehensive detail here but you can select from a…

Version 1.52B Patch Notes (Test)

Sanya has made the v1.52B test patch notes available on the Camelot Herald. Included in this update are some interesting PvE and RvR changes, including additional bind stones, new “hastener” allies, and monster/item changes. An excerpt about dragons: Albion: Golestandt…