Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Icewind Dale II Equipment Expands

I continue to add hundreds of items to our Icewind Dale II equipment section, with today’s work bringing the total to 836 magic items. I only have a couple hundred left, so I’ll hopefully have the rest online sometime this…

Icewind Dale II Review @ ESCMag

ESCMag joins the fray of websites that have posted a review of Icewind Dale II. Here’s an excerpt from their final paragraph: Icewind Dale II, like its predecessor, is a clever game in a well-worn package. It’s certainly not the…

Inon Zur Interview

RPG Codex has conducted an interview with Inon Zur, the man who orchestrated the music in quite a few RPGs, including Icewind Dale II and possibly even the upcoming Lionheart. Check it out: Q: Would there be anything that you…

Asheron’s Call 2 Beta Shots

RPGVault has continued their Asheron’s Call 2 “Screenshots of the Week” feature with another four pics from the ongoing beta.

Icewind Dale II Review @ LoadedInc

Another review of Icewind Dale II has hit the web, this time over at LoadedInc. A snippet: ID II is a solid dungeon romp. The story is a mildly entertaining distraction, and provides a good vehicle for the diverse experiences…

Asheron’s Call 2 End-of-Beta

Microsoft issued a press release earlier today announcing their upcoming end-of-beta event in Asheron’s Call 2: Asheron’s Call 2 Fallen Kings End-of-Beta Episode Begins October 31 Citizens of Dereth Combat Invading Forces and Fearsome Dragons The world of Dereth is…

Neverwinter Sky Hack @ NWVault

Neverwinter Vault is offering a brand new Neverwinter Nights hak pack that is designed to add a sky to the game. Here’s a rip from their news page: If you’ve been using BrandonW’s camera angle hack, the only thing that…

Asheron’s Call 2 Preview @ GameSpy

GameSpy has written up a preview of Asheron’s Call 2, in which they give a sneak peak to the upcoming Halloween event that the current beta testers will experience. Here’s something to get you started: The last feature the team…

Equipment Update

Here’s another nice pile of armor and weapons from all three realms. Enjoy! New/Updated Albion Armor: 21 ItemsNew/Updated Albion Weapons: 11 ItemsNew/Updated Hibernia Armor: 23 ItemsNew/Updated Hibernia Weapons: 13 ItemsNew/Updated Midgard Armor: 18 ItemsNew/Updated Midgard Weapons: 18 Items

Version 1.54H Patch Notes (Test)

Sanya has made the v1.54H test patch notes available on the Camelot Herald. There are some interesting RvR changes in this update, including the following: – Now, when a guild claims an outpost, all guards from that outpost raise one…