Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Version 1.65K Patch Notes (Test)

Straight from the Camelot Herald: =================================== Dark Age of Camelot 1.65k Version Release Notes October 6, 2003 =================================== NEW THINGS AND BUG FIXES – This patch contains numerous Pendragon only bug fixes, including additional icon and pathing fixes. – Poleaxe’s…

Jade Empire Video

A new video on FilePlanet features GameSpy’s Psylancer talking with BioWare’s Ray Muzyka and Greg Zeschuk about their recently announced XBox RPG, Jade Empire. The video was taken at this year’s Tokyo Game Show and weighs in at 177 MB.

Fable Goodies

Big Blue Box recently presented their upcoming Xbox RPG, Fable, at the Games Convention in Leipzig, after which ToTheGame has posted a whole batch of new screenshots and Gamer’s Hell is offering up a 12-minute presentation movie of BBB’s Peter…

Resonance Announced

Check it out: Neocell Factory announces Resonance (Montreal, Canada – October 06, 2003) Imagine a time where everything you believe and think you know becomes blurred and uncertain, a time where your darkest secrets, emotions and desires can be painstakingly…

Temple of Elemental Evil Review

Netjak has posted a review of Temple of Elemental Evil, giving the RPG an overall score of 6.3 Check it out: I don’t remember the last time I’ve seen a game with so much potential. The developers went beyond what…

Two Dungeons & Dragons Heroes Reviews

A pair of Dungeons & Dragons Heroes reviews have hit the web, with one surfacing at Telefragged and the other showing up at GameSpy. The one at Telefragged came in at 85%: This is a hack and slash game at…

GameBanshee Feature: Guild Wars Interview

We’ve conducted an interview with ArenaNet, the developers currently working on the no-monthly-fee MMORPG, Guild Wars. Here’s a little bit to get you started: GB: How do you intend to deal with massive amounts of “player-killing”? Will there be “safe”…

Legends of Aranna Diary #2

The second installment to RPGVault’s Legends of Aranna diary is now available, in which Project Director and Lead Programmer Tara Teich talks about the expansion’s spell system. Check it out: Why I Love MagesThere’s something so very, very satisfying about…

Camelot Grab Bag Q&A

Mythic’s Sanya Thomas has written up another Grab Bag Q&A on the Camelot Herald. This week, she answers questions about account names, Savages losing insta-taunt, beta CDs, and more. A snippet: Q: Are you still doing character moves from Andred…