Jefferson – Fallout Tactics Mission
By Steven Carter | June 26, 2024

Jefferson – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Jefferson, where you’ll be tasked with destroying four generators. Map Objective Walkthrough You’ll start out in the northwestern corner of the map (#1), right next to a large building complex (#2). Even though the mission objectives will only mention destroying […]
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St. Louis – Fallout Tactics Mission
By Steven Carter | June 26, 2024

St. Louis – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at St. Louis, where you’ll need to take on super mutants while rescuing your allies. Map Objectives Walkthrough You’ll start out in the southwestern corner of the map (#1). As soon as you finish listening to the mission briefing, you’ll witness […]
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Springfield – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Springfield – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the bonus mission at Springfield, where you’ll need to rescue the mayor — plus see how many Simpsons references you can find. Access Springfield was originally a bonus mission for people who pre-ordered Fallout Tactics, but you might find it already activated in […]
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Mardin – Fallout Tactics Mission
By Steven Carter | June 25, 2024

Mardin – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Mardin, where you’ll finish off the beastlords and perhaps gain deathclaws as an ally. Map Objectives Walkthrough Mardin is flat and boring. You’ll face a lot of melee and low-range opponents on the surface, and you should be able to […]
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Quincy – Fallout Tactics Mission
By Steven Carter | June 24, 2024

Quincy – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Quincy, where you’ll need to defeat the beastlords and rescue the mayor — plus kill some deathclaws. Map Objectives Walkthrough Note: You’ll have to face some adult deathclaws in this mission. If you’re still using Hunting Rifles and Pump-Action Shotguns, […]
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Destiny Senior Gameplay Designer Joins Team Bethesda

Josh Hamrick, Destiny senior gameplay designer, leaves Bungie for Bethesda. On Friday, Josh Hamrick (senior gameplay designer for Destiny) made a surprise announcement on Twitter, revealing that he’s left Bungie to join team Bethesda. Pete Hines, Bethesda VP of marketing and high…

Star Wars Galaxies Retrospective

GamesRadar has published an interesting retrospective piece on Star Wars Galaxies that documents the ambitions and the troubled history of Sony Online Entertainment’s MMORPG. Here’s an excerpt that, in my humble opinion, explains really well how the game was supposed to…

inXile on Porting Wasteland 2 to Xbox One and PS4

Eurogamer has published an interesting interview with a few inXile developers (including CEO Brian Fargo) on the Game of the Year Edition of Wasteland 2. Understandably, most of their attention is focused on the game’s Xbox One and PlayStation 4…

Underrail Development Log #38: v0.1.14.0 Released

The latest development log for Underrail serves to inform us that the Early Access build of the title has received yet another update. Judging by the changelog, it’s not exactly a small update either: Items Added Flashbang blueprint Added EMP…