Yet Another Interview

If you care to read another interview, here it is.

On the upside, there are some fairly original questions here, such as this one:


    Q: You said that dungeons and spawns would be dynamic. Is this still part of the design concept? For example, is it possible that the entrance of a dungeon collapses and another one at another place opens somehow?

    A: Yes, dynamic spawns and dungeons are still part of the plan. I can’t promise a physical entrance collapsing while you stand and watch, but it’ll certainly be possible for us to move that sort of thing around and make changes.

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