XCOM: Enemy Unknown Patch #2 Released (Updated)

Users on 2K Games’ official forum are reporting that the previously-announced update for XCOM: Enemy Unknown is deploying today across the PC and PlayStation 3 versions. We don’t have any official word from 2K Games just yet, but we’ll keep you updated just in case we learn anything new.

Update: 2K have confirmed that the patch should be live across all platforms by now. Happy alien-hunting!

For reference, here are the patch notes released last week.

Major Fixes

  • Abductor roof visibility problems resolved
  • Interception game hang issues resolved
    • If two interceptors are sent after UFO
    • If Skyranger is returning from combat after an Interceptor was already deployed
  • SHIV inaccessible issues resolved
  • AI Alien Activity Hang resolution
  • Multiplayer connectivity optimization

Other Fixes

  • TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip
  • Snapshot penalty should no longer apply when Overwatching without first moving
  • Easy Difficulty is now easier.

    Updated: Adding my reply to the defeat screen issue here so its more visible. This is NOT confirmed to be fixed on the upcoming patch. Defeat screen after beating game Firaxis is currently aware and researching this issue. We got a couple save files (thanks to you guys) on Oct 22nd that they’re looking at. I’ll let you guys know as soon as I hear anything about it.

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    Eric Schwarz
    Eric Schwarz
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