World of Warcraft: Shadowlands – Tazavesh, the Veiled Market Dungeon Preview

The upcoming Chains of Domination content update for World of Warcraft’s Shadowlands expansion will introduce Tazavesh, the Veiled Market – a Mythic-only mega-dungeon set within an interdimensional bazaar. This article on the game’s website tells us a bit about this mysterious place and outlines its boss encounters. Check it out:

Gather your party and discover exotic wares and strange creatures in the new eight-boss Mythic mega-dungeon; Tazavesh: the Veiled Market. Set in a bazaar of the mysterious brokers, you’ll face off against dastardly assassins, four-armed broker guards, an infinite pirate dragon, and other enemies as you chase down a wayward broker before she can unleash the might of a stolen artifact to realize her own designs.

This Mythic-only instance can reward players with loot coveted by broker society—including a dazzling assortment of weaponry, otherworldly pets, and a mount.

MEET YOUR GUIDE: AL’DALIL

To gain access to Tazavesh, the Veiled Market you’ll complete a short series of quests beginning with the Innkeeper, Host Ta’rela, in The Idyllia section of Oribos. In “The All’ey Cat of Oribos” you’ll be asked to meet up with a mysterious contact named Al’dalil who will introduce you to the world of the cartels, their complicated relationships, and their propensity for ingenious wordplay. He’ll act as your guide from time to time as you make your way through the dungeon.

Bosses: 8
Difficulty: Mythic
Players: 5

The ruthless cartel boss So’leah means to conduct a heist that spans the realms in order to claim Progenitor secrets. Her only opposition is the disgraced broker Al’dalil and his ragtag crew who must navigate the mysterious Veiled Market and stop So’leah before she claims this forbidden power.

Zo’phex the Sentinel– To gain entry into the cosmic wonders hidden beyond the gilded gates of Tazavesh, all must pass the sentinel, Zo’phex. Obsessed with security, Zo’phex ensures any contraband is immediately incinerated along with anyone holding the offending items.

The Menagerie– The Xy cartel “acquire” rare and valuable items to sell within their menagerie. Nothing is off-limits, exotic beasts, forbidden technology, even cursed artifacts are all on display. They guarantee to have your heart’s desire, as long as you can pay the price.

Mailroom Mayhem– Something has gone wrong at the Primary Office for Sending Things (P.O.S.T.), Dimensional portals are scattering deliveries and the automation that runs the office is malfunctioning. If the chaos is not sorted soon, the city could go postal.

Au’myza’s Oasis– The drinks are ethereal, the ambiance intoxicating, and the live performers may not leave that way if they fail to please the crowd. Within Tazavesh, this is the only neutral space where brokers from every cartel gather to deal in the shadows.

So’azmi– Among brokers who live by the blade, none match So’azmi’s skill. Cartel So’s lethal assassin, So’azmi is always perfecting his technique. As such, it gives him great pleasure to instruct his enemies in the art of fighting before delivering his final stroke.

Hylbrande– Left to guard an ancient Titan artifact, its recent theft has awoken, Hylbrande, Sword of the keepers. The only hope of escape is to dismantle the myriad of security protocols at Hylbrande’s command or become permanent residents of the tomb.

Timecap’n Hooktail -Months of planning went down the latrine when So’leah appeared in the middle of Timecap’n Hooktail’s heist and stole her prize. Consumed by rage, the pirate queen unleashes her true form and rampages over anyone caught in her path.

So’leah– So’leah’s thirst for power culminates in this final battle. Unleashing a force she does not fully understand, the cartel boss is transformed into a creature of unbridled ferocity. As rampant energy spills from the artifact, So’leah must be stopped before her actions tear down Tazavesh’s foundations.

Are you ready to test your bartering skills against the best? We’ll see you in the market.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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