World of Warcraft: Cataclysm Interview

There’s an interview with Cataclysm designers Dave Kosak and Roman Marotte on WarCry, during which the two field questions about the changes being made to the Southern Barrens zone when the expansion pack ships.

Q. Without giving up any spoilers, what’s the general storyline for this zone? How has it changed from the original design?

A. “An eye for an eye” is the theme, with each side taking and losing ground, descending deeper and deeper into violent conflict. From the Horde perspective, players will learn the grim fate of Camp Taurajo and Honor’s Stand. It’s then up to the players to rally their faction’s disorganized forces, initiate a change in local leadership, and avenge the sacking of Taurajo. The Alliance, meanwhile, struggles to hold on to recent gains, fending off attacks from all fronts. Players will also fight to save Northwatch Hold from the brink of capture and keep the roadways from Theramore open. Additionally, both factions have to deal with the explosive growth of a strange new jungle spreading across the Barrens. This is all entirely new content for the expansion.

Q. What do you think is the most exciting new addition to or feature of the zone?

A. Definitely the Alliance/Horde conflict, which really comes alive in the Southern Barrens. We tried to give players the feeling of participating in large PvP-style conflicts, even if they’re playing solo. Alliance and Horde members will struggle to capture and defend key points of the battlefield against waves of enemy troops. New technology will allow players to experience the story in ways they never could have prior to Cataclysm. For example, the Horde assault on the fortress at Bael Modan, and its aftermath, should really pull players into the action by showing dramatic changes in the world.

Also, one word: Mankrik.

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