WildStar Wednesday: Jeremy Gaffney On Quality Of Life Features

For the latest WildStar Wednesday feature, the team at Carbine has executive producer Jeremy Gaffney chime in on the quality of life features planned for the upcoming cartoonish MMO. Here’s a snip:

Many of these quality of life improvements may sound minor – but they have an impact. For instance, roads in WildStar give you an increase to your speed, whether mounted or on foot. Okay, you say, that’s cool, reducing travel time is a plus – but it also helps us design our world better, because we know where players will tend to be travelling.

This helps us make sure that the amount of time you spend in between fights is in the right proportion, and that there are good concentrations of found content in areas we know players will tend to travel. Similarly it lets us make sure that there are fun things to find off of the main paths for the Explorer path types. It also provides a guaranteed space to run into other adventurers traveling by road.

Heck, if you’re passionate about speeding up your travel pace even further, you can choose to take action – among the many things Settlers can build are additions and improvements to the transportation network across Nexus. This means adding new taxi points for areas that would otherwise be remote, building vendors that sell temporary mounts for low level characters, or installing run speed improvement machines at outposts found in the wild.

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